The Ghost Perspective – Part III

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This is the third installment of this topic because as I continue to research it, I keep finding more information that either backs up my theory or modifies it slightly. One of the main points I made in the past is that ghosts do not see us clearly but instead see a somewhat distorted view of us.

Having looked into subjects such as other dimensions, space time and string theory, I am convinced now more than ever that we are viewed by the spirit world from a perspective of distortion.

If you spend any time at all researching string theory and other dimensions, one of the first things you will notice is that your brain starts to hurt. In order to grasp any concept of it at all, you need to do your very best to simplify it as much as possible or you will go cross-eyed in minutes.

Assuming that ghosts are interdimensional or reside in a dimension other than our own 3D world, you have to understand a little about dimensions to begin with. I will do my best to explain this in a way that even I can understand.

Any time you get into physics you have to start at the beginning of it all, the Big Bang. At the moment this event occurred, our 3 dimensions (length, width and depth) were born. From the very moment it was created, these dimensions have been traveling outward at the speed of light and continuously expanding. Many physicists believe that more than just these 3 dimensions were created (numbers range from 6 to as many as 11) but that those other dimensions curved in upon themselves and are extremely small. However they are everywhere, around us at all times.

When you take our three dimensions that we are able to perceive and add in say, 6 other dimensions, you come to a total of 9. Since these other 6 dimensions curled in on themselves, they represent spheres.

Enter Albert Einstein and his space time theory (this adds another “dimension”, time). The laws of physics and the speed of light must be the same for all uniformly moving observers, regardless of their state of relative motion. For this to be true, space and time can no longer be independent. Rather, they are “converted” into each other in such a way as to keep the speed of light constant for all observers. (This is why moving objects appear to shrink, and why moving observers may measure time differently. Space and time are relative (i.e., they depend on the motion of the observer who measures them) — and light is more fundamental than either. This is the basis of Einstein’s theory of special relativity.

Einstein did not quite finish the job, however. Contrary to popular belief, he did not draw the conclusion that space and time could be seen as components of a single four-dimensional space time fabric. That insight came from Hermann Minkowski, who announced it in a 1908 colloquium with the dramatic words: “Henceforth space by itself, and time by itself, are doomed to fade away into mere shadows, and only a kind of union of the two will preserve an independent reality”.

Back to the Big Bang and the creation of dimensions.


In the illustration to the right height, width and depth are depicted by the X, Y and Z axes. The dot where they intersect at any given point represents another dimension, which is a spherical dimension.

So if spirits reside in another dimension, and that dimension is a sphere, then to get an idea of how spirits view the living in our 3D world, you have to put yourself (as the spirit) inside a sphere. The easiest way to imagine this is with the simple room test. You are in an all white room with no doors or windows. Floating in the center of the room is a glass sphere. This sphere represents another dimension in which the spirits reside.

Now picture yourself inside this sphere looking out at a person (or people) standing in the room. Based on your location within the sphere, the room and people would appear warped or distorted. The clearest view you would have would be if you were in the “front” of the glass sphere and an individual was standing directly in front of you. If you were located anywhere else in the sphere or the people standing outside the sphere were not directly in front of you, they would appear distorted. A fishbowl or fish-eye view of the world.

People would appear to be misshapen, distorted, stretched or curved, depending on your perspective as well as their location to you because a sphere bends and warps light.


Sound would have a similar characteristic. Words and phrases (EVP’s) would be distorted, bent, warped or (depending on which part of the sphere they originated from) even reversed.

My theory has always been that the dimension(s) that spirits reside in is in constant motion. Since the best perspective for sight and sound would be when the spirit in the sphere and the person in the 3D world are lined up, this would explain why some EVP’s are very clear while others are difficult if not impossible to understand. This also explains why when a question is asked, often the answer comes several seconds or minutes later. The spirit in the “sphere” needs to wait until their constantly moving world and ours line up, at least if they want the message to be clear and easily understood. This could also explain why some voices appear to get cut off or come in small unintelligible bursts.

If a spirit answers a question or makes a statement when they are on the back side of the sphere, then if and when the response reaches us at all, it would be either inaudible, reversed or distorted. If however they speak while in the front of the sphere and “lined up” with you, the response could be quite clear.

By trying to understand the relationship between the different dimensions, we can begin to understand the difficulty in communication and avoid getting frustrated. As I mentioned previously, I believe communication is an environmental issue (at least that’s what I call it). Things (dimensions) must line up in order for communication to take place, and since I believe their “world” is in constant motion, that window of opportunity is brief and we simply have to be patient and wait for the moment to arrive.

Your physical location also seems to play a big part in the overall picture. Moving 5 feet or 6 inches one direction or another may “line you up” with their world. A person standing 3 feet to your left may not pick up on the same audio you captured based simply on their physical location to the spirits. The person to your left wouldn’t be lined up with what is coming directly at you and would therefore either miss the EVP entirely or theirs could appear as distorted noise or a tiny portion of a word.

In cases where you’re in a room and after 10 minutes you get frustrated by an apparent lack of communication, instead of leaving to another location completely, spend some time slightly modifying your position at your current location. Move a few feet one way then a few feet another way. Turn and face a different direction. Try multiple spots within the same room before giving up and moving on.

During one investigation I heard a young girl speaking as clear as day three times in a row. Two other people standing to each side of me never heard her even once. I may have simply been standing in the exact spot that was lined up with her allowing a window between our two worlds.

One thing to keep in mind is this idea of a sphere. It’s used as an analogy and you shouldn’t view the spirits as being trapped inside a bubble. Try to simply view it as how they perceive our dimension from theirs, with similar distortion as you would see from looking out of a glass ball.

Dimensions are stacked. That is, a one dimensional world would be below a two dimensional world and so on. If you lived in a 2 dimensional world and a 3 dimensional object entered your world, you would not see it as 3 dimensions because you would be unable to perceive the third dimension, it would still appear as 2 dimensional with some possible distortion.

So in our 3 dimensional world, viewing something from a higher dimension would appear somewhat real but incomplete in some way because we would lack the ability to see it (or hear it) in its entirety.